About me

As a passionate game artist and educator with a strong foundation in engineering, I've honed my skills in technical drafting and 3D visualization, transitioning seamlessly into the dynamic world of game art. With experience at renowned studios like Grease Monkey Games, Zero One Studio, and Motorsport Games, I've successfully contributed to various game projects, from racing titles like Kartkraft and Indycar to the historical remastering of Age of Empires III. My technical background allows me to excel in creating efficient and visually stunning assets, while my creative passion drives me to push the boundaries of game art.

Beyond my artistic skills, I'm equally passionate about sharing my knowledge and mentoring aspiring game artists. As a current game art teacher at AIE (Academy of Interactive Entertainment), I've had the opportunity to inspire and guide students on their creative journeys, and I'm eager to take on leadership roles where I can continue to mentor, guide, and develop talent within the game industry.

I am proficient in a range of modeling and texturing software packages, as well as Unreal Engine and Unity game engines. I possess a strong understanding of game development pipelines. I'm always eager to learn new techniques and technologies, such as PBR and VR, to enhance my skills and contribute to innovative game projects.

When I'm not immersed in the world of game art, I enjoy exploring nature, fostering dogs, and playing video games. I believe in the importance of kindness, compassion, and respect, and I strive to incorporate these values into my work and personal life.

Thanks for taking the time to look through my website!
Please get in touch if you would like to collaborate or discuss any potential opportunities.

CONTACT

Phone: +61 414 060 699